![]() ![]() Starting positions 4/6 are also swappable 13 is the same as 4/6 once you rotate the board. Even if seen backwards, after the first 3 moves, both line up for the same standard solution. 2 and 3 are really the same if you view them “mirrored”. For example, all the points are position “1”, even if they are otherwise called “11” or “15” the puzzle is the same once you rotate the board even if only mentally. There are 15 pegs in the board, but only 4 starting positions. Here are the moves for “after” the goal position is reached. Notice that there is only one sequence to remember as you can get to the goal position from any of the starting positions based purely on shape. From there, solve solve as if it were starting position 1. The “trick” is to get to the same pattern after the first three moves, the goal shape. To mix it up, jump them in reverse and it won’t look like you’re solving the puzzle the same way every time.Īlmost there, the diagonal jump clears all but the bottom of the puzzle and the bottom clears “easy”.įor the other starting positions (except position 5 which we will cover later), the same solution is used after the third jump. The next steps are to clear the second from bottom row (the yellow tees) and the bottom row.ġ5-13 and 12-14 clears the bottom. The next moves, 7-2, 13-4 and 2-7. This shape is not too critical, the photo just shows the puzzle progressing. Learning to solve the puzzle from this point is the key to success with the game. This shape will be referenced later in this document as the “goal position” for the other variations of the game using different starting holes. With these complete, the “magic” base follows. After 3 moves, they all look the same except the evil #5! That is followed by instructions on how to solve for the other starting positions, with the happy addition that most of the starting positions are just variations of the standard #1 start. The initial discussion on this page shows how to solve the puzzle with hole #1 empty. The normal starting hole (empty hole) is hole #1. Photographs follow showing the board from start of game through completion. I suspect that the genius title is overstated, but if you follow the instructions on this page and you’re sure to impress the family!įor the pages that follow, the puzzle is viewed in this orientation and the hole numbers referenced. The instructions on the board say that if you leave only one peg, you are a genius. The game starts with pegs (golf tees) in all the holes except one the goal is to jump pegs one at a time, removing the jumped peg until only one peg remains. The game board is a triangle with 15 holes in the same shape as bowing pins, except with an extra row. Moved from web page to blog and added solutions for finish position equal start position. This page describes how to solve the puzzle from any starting position. When visiting the Cracker Barrel restaurant, you will find a 15-peg triangle board game on each table.
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